The Materiality of Interaction: Notes on the Materials of Interaction Design. Mikael Wiberg
The-Materiality-of-Interaction.pdf
ISBN: 9780262037518 | 208 pages | 6 Mb
- The Materiality of Interaction: Notes on the Materials of Interaction Design
- Mikael Wiberg
- Page: 208
- Format: pdf, ePub, fb2, mobi
- ISBN: 9780262037518
- Publisher: MIT Press
Epub book download free The Materiality of Interaction: Notes on the Materials of Interaction Design by Mikael Wiberg 9780262037518 (English literature)
Structures, forms, and stuff: the materiality and medium of interaction In the past decade, HCI has increasingly focused on the material dimensions ofinteracting with computational devices and information. This paper explores three major strands of this research—tangible user interfaces, theories of computational materiality, and craft-oriented approaches to HCI. We argue
Interacting with Objects: Language, materiality, and social activity By focussing on objects in and for actual occasions of human action, Interacting with Objects: Language, materiality, and social activity will interest many researchers and practitioners in language and social interaction, communication and discourse, design, and also more widely within anthropology, sociology, psychology,
Trivet Fields: The Materiality of Interaction in - OPUS at UTS tions and variations in materials within these conditions for the purpose of satisfying and potentially influencing human behavior and experience in the space [2]. This implies that traditional architectural design anticipates, and arguably or- chestrates, human interaction in and with the space, throughmateriality. Interactive
"Material interactions" Mikael Wiberg, Methodology for materiality: interaction design research through amaterial lens, Personal and Ubiquitous Computing, v.18 n.3, .. In this paper, we consider the impacts of game addons on conventional notions of game-based expertise in World of Warcraft, through the analysis of 37
Foundations of Materials Experience: An Approach for HCI Miller, D. 2015. Materiality. Duke University Press: Durham. 42. William Odom , James Pierce , Erik Stolterman , Eli Blevis, Understanding why we preserve some things and discard others in the context of interaction design, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems,
Material and Meaning in Tangible Interactions - ACM Digital Library Shad Gross , Jeffrey Bardzell , Shaowen Bardzell, Skeu the evolution: skeuomorphs, style, and the material of tangible interactions, Proceedings of the 8th Mikael Wiberg, Methodology for materiality: interaction design research through a material lens, Personal and Ubiquitous Computing, v.18 n.3,
The Materiality of Interaction | The MIT Press Smart watches, smart cars, the Internet of things, 3D printing: all signal a trend toward combining digital and analog materials in design. Interaction with these new hybrid forms is increasingly mediated through physical materials, and therefore interaction design is increasingly a material concern. In this book, Mikael Wiberg
Human-Computer Interaction -- INTERACT 2013: 14th IFIP TC 13 - Google Books Result Paula Kotzé, Gary Marsden, Gitte Lindgaard - 2013 - Computers
Architecture and Interaction: Human Computer Interaction in Space - Google Books Result Nicholas S. Dalton, Holger Schnädelbach, Mikael Wiberg - 2016 - Computers
Aesthetics, Materials, and Interaction Design - DiVA portal This paper advocates re-focusing interaction design towards aesthetics and compositions. Inspired by current movements within human- computer interaction , product design, materials science, and architecture, we argue that a central problematic concerned with reconciling the digital and physical has
Methodology for materiality: interaction design - ACM Digital Library Increasingly, human---computer interaction (HCI) is acknowledging the material dimensions of our subject. In doing so, a wide repertoire of methods is currently being explored for conducting interaction design research through a material lens. These methods range from material studies and studies in
Texturing the “Material Turn” in Interaction Design - Semantic Scholar digital benefit interaction design. We ground texture in case study of the Icehotel, a spectacular frozen edifice. The site demonstrates how a mundane material can be re-imagined as precious and novel. By focusing on the texture of ice, designers craft its extension into the realm of computational materiality.
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